CENE · CASE STUDY
One entertainment ecosystem—from discovery to what follows.
ROLE
Sole Product Designer
DURATION
~Two months
SURFACES
Mobile, web, operations
SCOPE
Regular Cene, Cene+, web, internal tools
STATUS
Designed through prototype and handoff — not launched
Cene was conceived as a multi-surface entertainment ecosystem spanning discovery, artists, ticketing, social participation, commerce, and editorial content. Regular Cene served everyday fans; Cene+ supported premium buyers purchasing tables, zones, or multiple tickets and assigning access to named guests.
I led product design across all four surfaces, working closely with product managers, engineers, founders, and entertainment-industry stakeholders.

Regular Cene · Event page

Regular Cene · Event page

Cene+ · Premium tables

Cene+ · Premium tables

Web

Web
CENE OPS

Operations

Operations
← swipe to see all surfaces →
One entertainment ecosystem—from discovery to what follows.
ROLE
Sole Product Designer
DURATION
~Two months
SURFACES
Mobile, web, operations
SCOPE
Regular Cene, Cene+, web, internal tools
STATUS
Designed through prototype and handoff — not launched
Cene was conceived as a multi-surface entertainment ecosystem spanning discovery, artists, ticketing, social participation, commerce, and editorial content. Regular Cene served everyday fans; Cene+ supported premium buyers purchasing tables, zones, or multiple tickets and assigning access to named guests.
I led product design across all four surfaces, working closely with product managers, engineers, founders, and entertainment-industry stakeholders.

Regular Cene · Event page

Cene+ · Premium tables

Web
CENE OPERATIONS · INTERNAL

Operations